What will be the output of the program given below? #include<iostream.h> class BixBase { int x; public: BixBase(int xx = 0) { x = xx; } void Display() { cout<< x ; } }; class BixDerived : public BixBase { int y; public: BixDerived(int yy = 0) { y = yy; } void Display() { cout<< y ; } }; int main() { BixBase objBase(10); BixBase &objRef = objBase; BixDerived objDev(20); objRef = objDev; objDev.Display(); return 0; }

Question:What will be the output of the program given below? #include<iostream.h> class BixBase { int x; public: BixBase(int xx = 0) { x = xx; } void Display() { cout<< x ; } }; class BixDerived : public BixBase { int y; public: BixDerived(int yy = 0) { y = yy; } void Display() { cout<< y ; } }; int main() { BixBase objBase(10); BixBase &objRef = objBase; BixDerived objDev(20); objRef = objDev; objDev.Display(); return 0; }

1.0

2.10

3.20

4.Garbage-value


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